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Why does age of wonders 3 only save 3 heroes
Why does age of wonders 3 only save 3 heroes









why does age of wonders 3 only save 3 heroes

"Seeing battles fought near your cities" sounds like it sucks, and it does, but it also gives you a research bonus for all battles fought near your terrain, including your own. * Research and cast Whispers of the Fallen as soon as you can. Necros are definitely slow in expanding in the start due to thier limitations but in middle or late game they show their potential.Ī few tips in addition to the more general (and helpful) answers the others have given: With their "Greater Reanimate Undead" allows them to reanimate any tier unit that may hv died in combat(as long as the corpse is still present) and even recruit Archons and Bone Dragons that spawn from boneyards that are unaffected by ghoul curse. The Necro heroes also show their potential as they level up. A frostling can set up camp in a magma area and still wont have any negative penalties. So long as it is not a Dragon, Elemental, Incorpereal, Undead, or those with 100 Spirit proc, it works on any tier unit.Īnother perk is that while undead cities grow a whole lot slower than normal races, its not affected by border and happiness. The lower their morale, the higher chance of it working so it works in tandem to skills like despair, weakening, poison, fever, etc. It allows any living enemy unit to potentially become a ghoul for ur army. Ur hero/s pretty much are the only way to heal ur units at the start.ġ of their specialties are the "Ghoul Curse" which is inherent to necro heroes upgrades and deathbringers. Necromancers in the start are slow due to lack of healing.











Why does age of wonders 3 only save 3 heroes